A Campaign with great players. It finished but a sequel lies in store. Below are links to pages I've made with regard to the page.
Character Info PC's and former PC's who are very colorful in my opinion.
PC / NPC Info PC's and NPC's that populate the game.
World Info Information about the world of 2001. The date the campaign ended was July 1, 2001.
Black Ops Real Time Omicron Reports (FanFic/Stories):
- Introduction
- Deacon's Story
The Four Horsemen of the Apocolypse
But not done.
- Dodger and his story.
- Kham
- Greerson
- Otter
- Dog
- Burke
- Beggay
- Takuan
- Lambeck
- Evil Desires
- A Cadre Story
- Xerox and Lambeck. Project PROWL
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- On the Streets of London
- Message Log.
- The First Message
Infestation and the Hunter
- Terrible Lizard
- Crazy Train
- Dog Days
- One Last Reich
Into The Darkness the story by scene.
. 1
. 2
. 3
. 4
. 5
. 6
. 7
. 8
. 9
. 10 .
< Interlude >
. 11
. 12
. 13
. 14
. 15
. 16
. 17
. 18
. 19
. 20 .
< Interlude >
Gadgets which my creative players have come up with. Ever growing.
Vehicles that the agents have access too. The best on earth... almost.
Equipment available upon request for use by the PDFP's.
Guns available upon request for use by the PDFP's to KATN.
Contemporary Weapons Tables
Missions they have gone on.
GM's Theory on how a Black Ops game should be run and how he is running this one.
Code that is central to the game.
Abridged GURPS rules I use.
GURPS Magic System that I use instead of the main book. Rules for Extended Magery.
CRAP!!! that I've made.
Black Ops Quotes that I find amusing: again visit once a month to prevent shutdown.
Black Ops Photo Gallery: Please visit here once a month or more. If not, the site might get shut down.
Reference Material and Advice for how to run a Black Ops game (or any RPG for that matter) gleaned from some real geniuses on the internet. All this material is from other people; I try to give credit when I know who did it.
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