The Rules of Cyberpunk

The Rules of Cyberpunk


A Cyber Punk-GURPS game. Set in 2045 in the future sprawl of Minneapolis-Saint Paul (MSP) which is now the northern edge of the Megaplex (sprawl) that connects Detroit, Chicago, Madison, Milwaukee, Eau Claire, and MSP. This sprawl is known as Northopolis. Boils down to bullets. Bodies. Chrome. Bullets. Chaos. Bullets. Jacques. Bombs. Bodies. And Gunfights.


THE RULES
Rule

Title

Date:

Rile i:

"All things considered, the option you least expect will occur."

October 15, 2040

Rule ii:

"No job is so easy it can't be done wrong."

October 31, 2045

Rule iii:

"All Great discoveries are Made by Mistake."

About March, 2046

Murphy's Law:

"If there are two or more ways to do something, and one of those ways can result in a catastrophe, then someone will do it."


Finagle's Law of Dynamic Negatives:

"Anything that can go wrong will."


Corrolary to Murphy's Law:

"Anything you do can get you killed, including doing nothing."



Richard Raven and Associates

Other Pages: Vancouver 2020 : Madison 2020 : Tulsa 2020.


The PC's!!
Graphic
Name
Spydr

Sharkman

Zona

Sato Kyo
Description Freelance dealer in future used goods. Former Ares International Security Force Solo. Physician, Angel of Mercy, and Sharks main squeeze. He is insanly lucky.

Graphic
Name
Johnathan Fields

Mao


Description Quadrapaligic Robotics Engineer Slightly deranged martial artist Description.


My inspiration:
Blackjack's Shadowrun Page

An excerpt from Blackjacks that is really damn funny. Hope you learn from it.


| Murphy's Laws - Strangely Apt this game. |
| Memoirs of Sharkman |
| Neat Stuff |
| CP Terms | CP Guns | Street Names |
| CP Corps |
| The Long List of Things to Carry to Always Be Prepared. |

Last updated 013101
Copywight 1998. Elmer Fud Industwies. All wights weserved.